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Okay.
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The final step is configuring,
your MegaEdit product for 3D preview.
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So the front end of things now.
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This section will be very familiar
to people who've worked in MegaEdit.
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It's a bit we are just configuring
what the default template looks like.
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I'm going to start off with our die line
that I've imported.
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Now you'll see here that I've imported
two different versions of the die line.
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Again, this is just my example.
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There's different ways of doing it.
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One option is just to import the image
as we have it in blender.
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So it will have a static color for the,
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the actual cardboard stock itself.
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But that would then go into the output
file unless we specified otherwise.
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The way I'm going to do it is to utilize
a transparent version of my template.
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So I've still got my dieline,
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but now my coloring is coming
from the actual canvas underneath.
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Again, one of many ways of doing it.
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Okay.
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We're then going to start
specifying our different fields.
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So because I've only done
very specific areas of the canvas,
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we don't want to give people free rein
to put things any way
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they want on the actual canvas
because it just won't match up.
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So because we've only mapped certain
areas, we want to be quite careful.
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So if I go and add an image,
I specified something over here.
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Now remember that is.
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This area here that we specified
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now mine's likely not going to match up
very well.
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Let me try and make it the same size.
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So what happens?
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I can do want
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here to change the coloring of the.
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This section of the box.
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And then we had a couple of sections
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that the.
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Again,
there might be a bit of trial and error
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to get these in exactly the right place
and exactly the right configuration.
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I'm just being very, very quick.
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Okay.
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So what we should find if I now
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drag in an image, make sure it works.
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Go to my preview
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and we can see that
the configuration is not quite right.
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However we can see that it has actually
started to map one thing to the other.
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So the more work to do,
we'd have to go back to blender
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and make some changes and make sure
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the ratio of those elements is correct
and that kind of thing.
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However, we can see that
it has changed the color of our box here.
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It has put the logo on there, although albeit slightly differently than we wanted.
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It has started putting
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the text on,
although it needs to be rotated.
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Trial and error process.
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We can see we're on our way,
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and after a little bit of.
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Playing around.
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As we saw earlier on, what you should
end up with is something like this.