Show details for MegaEdit Crash Course! | IV_#Intro_002

MegaEdit Crash Course! | IV_#Intro_002

This crash course will introduce you to the fundamentals of MegaEdit, without digging into the details. This will provide you with the knowledge you need to fully understand the Invent plugin for InDesign and how it interacts with our flagship editor, MegaEdit, which is what your customers will ultimately be engaging with. Note: You can complete this tutorial immediately if you have undertaken the full MegaEdit learning path.

Tutorial Video Transcript

A transcript of our tutorial video, ensuring you can find exactly what you need, when you need it.

You can search this page to find the relevant time-stamp in the video. Also, this text can be used as part of the tutorial search feature.

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So what do you actually need to know

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about MegaEdit in order
to effectively use Infigo Invent.

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So there's a few different topics
we'll be covering in this tutorial.

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We'll take a look at how to customize
the MegaEdit editor.

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You can see here, for example,
that I've customized the color scheme

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of the editor to match the Infigo branding.

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However, you can customize that as you see
fit with logos

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in various places
with instructions to your end users.

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And we'll show you how to do that

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will demonstrate to you how you actually
create a MegaEdit product from within.

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Infigo

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we essentially need to preconfigured
a product to be a MegaEdit product and

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then we are able to import the MEX file
from Infigo Invent into that product.

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So this is a necessary precursor

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step.

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We'll also take a look at resources. So

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as I briefly mentioned

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earlier on, a lot of the resources
are passed over from Infigo Invent

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via the MEX file into MegaEdit.

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However, it's important to understand
the different types of resources

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that are going to be brought over
and what exactly they do.

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It's also important that you understand
how to actually utilize

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the MegaEdit editor
as even if you're using in Invent

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that's only used to actually set up
your templates, it's

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not going to be used to actually purchase
and configure your products.

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That will still be done
within MegaEdit itself.

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So therefore you really need to understand
how to navigate the editor.

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There are a few options which are MegaEdit
only configuration options.

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So this is things
such as setting up pricing

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and this additional

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advanced features
such as batch scripts where we can import

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vast quantities of information

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which again is not going to be included
in Invent itself.

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So you need to understand
how they are applied

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within MegaEdit

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So let's begin by looking

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how to customize the MegaEdit editor
itself.

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Three main areas of interest here.

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We'll take a look at modifying
the color scheme.

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We'll take a look at applying logos
to your loading screen for MegaEdit

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and we'll look at additional help options

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that you have available as well.

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These will only be summary overviews.

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I'll provide links to additional details
and additional videos on these topics.

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Should you be interested
in further information

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So to start off with the color scheme,

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so if we go to our admin
area of our configure storefront

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and then we're going to navigate over
on the left

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hand side to our parent settings

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within here,

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you may be familiar
with your upload of your logos

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and your color scheme to your storefront
itself.

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However,
if you scroll little bit further down,

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you'll find that there are some additional
color options which are associated

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with the MegaEdit editor.

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So we're able to modify those colours

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the same way in which you would modify

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your storefront calls themselves

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further up this page.

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And then once those have been applied,

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we hit save and then those will now
instantly be available.

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So if I refresh our MegaEdit window

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that I have open on a separate tab,
we'll find that

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the launching the loading window
has already had a change of color,

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as has the main MegaEdit interface.

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Next, we'll take a look at loading
your logo to the MegaEdit

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editor loading screen.

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So we'll have to be quick to show this.

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But if I refresh that product,
you can see there's

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a logo visible
at the top of the screen there

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and I'll show you
how to configure that option.

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So the first thing we need to do
is to go to the editable content area,

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which is under content management
and editable content.

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And then scrolling down to section three,

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you'll see that

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there are a few options there
to do with Mega.

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Edit,

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one of which has to do with the MegaEdit
loading screen logo

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is simply a case of going to edit
on that particular content block

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and then you can just import an image
however you see fit.

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My recommendation would be to use
the existing content templates

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where you can just import and upload

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an image

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that's been uploaded.

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So I'll give that a save.

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And then when I refresh,
we should see an updated logo

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on the loading screen.

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We also have a few options
for providing help to our end users,

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so one of those is also
on the loading screen.

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So again, if I hit refresh,
you'll see that we have a few hints

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down at the bottom of the screen.

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Those hints can be customized.

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You can add as many or as few as you like.

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So if I again navigate to section
three editable content,

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you'll see we have MegaEdit loading

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screen hints, go over to edit,
and then it's simply a case

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of making bulleted lines

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with the hints you want to include.

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And then one
you're loading your MegaEdit product.

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It will choose from one of those hints.

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The other option for help
we have available is a pop up window

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that appears
on loading your MegaEdit product.

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So if I navigate
to the actual product itself

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in the product management screen,

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go to edit.

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What we'll find is that
there is an instructions section

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when we're specifying our MegaEdit product
specifications.

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Now most of these
we haven't covered quite yet.

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We will cover most of those

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during the course of this tutorial,
but now we'll stick to instructions.

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and if we scroll down this list,
what we're looking for

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is the Catfish Editor Instruction Panel,
so I can check that on it.

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Save.

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And then if I navigate
back to my editable content,

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I'm going to go to the Infigo
Editor Instruction panel.

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So this is an Editable Content block
which is shared with the Infigo editor,

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which is somewhat of a legacy product
for the new users.

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Go to edit

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and then I can populate this
with whatever content

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I like to help our customers out, to help
our users navigate the MegaEdit product.

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Now there's a separate tutorial video
on customizing this in more detail.

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For now, I'm just going to leave it
as the simple text that's displayed here.

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Save that content
and then refresh our product.

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But what you'll see is that upon loading
that instruction window now appears

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allowing us to provide input

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to our users.

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So next we'll take a look
at actually creating a MegaEdit product.

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Now, the traditional methodology of doing
this is to initially create

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a stock product and then convert it
into a MegaEdit product

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changes have been made to the development
process of creating new products

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where now you can directly create products
of a certain type.

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So if I go to our catalog products

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and product management,
click add new to create a new product

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and rather than just directly
creating a stock product,

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we now have the option
to create products of different types.

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I can choose a MegaEdit product

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and then we have the option to load
and Invent package.

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So you don't have to do this now if you
don't already have the MEX file available.

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But if you have already created
your template

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and want to import it into MegaEdit,
you can do it at this stage.

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Alternatively, if you click Create,
this will create a blank MegaEdit product

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from this point, if you need to update

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or import a MEX file
into an existing MegaEdit product,

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if you go to the MegaEdit configuration
settings of that particular product

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which can be accessed through the product
settings

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or by going to the MegaEdit product screen

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and hitting edit,

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we have this MEX import button
on the top left of those options

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which allows you to directly import

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one of those MEX files.

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For this section,
I've created a blank MegaEdit product

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in which I'm going to show you
some of the resource types

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which we can create
and utilize within MegaEdit

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Now the reason I need to show you
this is because a lot of these resource

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types are automatically created
and applied

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when you're importing
your MEX template from Infigo Invent.

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However, it's important that
you understand what these resources are

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and what we need to use them for.

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So the first thing to understand
with any of these resources,

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most of which are listed across these tabs
here, when we're looking at a MegaEdit

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product configuration
is that they're not actually specified

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on these tabs
themselves on a product by product basis.

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What we do is we specify
these resource groups separately.

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So think of it as a separate folder
of available canvases

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or a separate folder of available clip
art images.

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And then we can apply those to products.

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And this is in case
we want to utilize this same

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resource on multiple different products.

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So if we were approaching this
from a MegaEdit perspective,

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we would start off
by creating those resource sets.

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So if I go to our catalog

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product types and MegaEdit, we can see

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we've got a list of our MegaEdit products
underneath this list here.

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However, the majority of the remaining
options on here are to do with creating

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the actual resources that we can apply to
those MegaEdit products.

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So there's a few which are mandatory.

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So we need to have one specified,
at least one specified

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on a MegaEdit product
in order for it to function correctly.

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You can actually see what those are.

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If you go to your MegaEdit products list,

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which can also be accessed
through catalog product types,

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MegaEdit and MegaEdit products.

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You've got an issues column
associated with your MegaEdit products.

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And then there you can see on my blank
MegaEdit product.

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There are three issues
and those are the mandatory types.

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So we need a stock item, we need a canvas
item and we need an output type item

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before
we can actually apply those to a product.

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We need to make sure
that we have some of those specified.

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So if I go first off to my MegaEdit
canvas,

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you can see in my case
I've got a few examples already available,

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but what we're essentially doing here
is specifying

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the workspace
that our customers can utilize.

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So you might know
we provide them with one canvases,

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you might provide them with a dynamic
canvas size that they can modify

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the size of themselves or multiple
different options to choose from.

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And they're all set up from this screen.

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So there is a full tutorial on this
if you want the in-depth information.

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However, in here
I'll just show you the bare bones

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of creating a canvas.

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So I'll just go to add new.

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And then we have a simple

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specification of our canvas

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where I can define

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the size of that canvas, either
with some preconfigured dimensions.

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So portrait and landscape, a sized

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stock.

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And then once I've selected one of those,

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click on set and it will change
the size of the document.

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Alternatively,
I can directly enter the width

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and height in here,

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so in its most basic form
that is our canvas specified

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and we can now
utilize that on our product.

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However, we could also make it
a dynamic canvas so where we can actually

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get the user to choose the size
they want to

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design.

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If I click on edit on that particular
canvas,

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you'll see there's a few options here
for canvas

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properties and dynamic size.

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And this is just a case of entering
a minimum and a maximum width, minimum

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and maximum height,
and then the steps between those

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and what will happen with this information

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is that when the customer
goes on a product landing page,

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they will be faced with a few sliders
which will actually allow them

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to pre-select the size of the canvas
they want

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before launching the MegaEdit editor.

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We also have the option in here
to provide different canvas sizes.

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So if you want to provide
a range of potential sizes,

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but with the same aspect ratio,
then you could enter a few records in here

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and that will allow the user to select
between those different records.

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Again, all covered in more information
in the actual canvas

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video.

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Also on canvases we can specify
something called background categories

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and then layout categories.

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So background categories
allow us to actually

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directly drag and drop a background
to cover the whole canvas.

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Layouts are how we can save complex

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configurations of our product pages.

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So let's say for example,
we've got multiple elements on a page

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as we have here where we've got many

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different text fields and image fields
and a background field, for example.

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We could save that as a layout
for easy access for our customers,

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so they could just drag and drop a layout
onto one of the pages and it will auto

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configure and create
all of the relevant fields for them

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to use.

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Next on the list of mandatory
resources is stock.

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So this is just the specification of
the material that's going to be printed on

00:17:04:05 - 00:17:05:26
quite simple specifications.

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I can just hit on create
and then you'll see that we just need

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a name, a description,
and then we have some basic inputs to do

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with the thickness of the stock
if it requires any price adjustment.

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If this stock is selected.

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So does this make it more expensive?

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For example, a weight of the stock,
so grams per meter squared

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and we can input some initial color
and texture

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information as well, which is just there

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for the preview purposes
when you're actually within MegaEdit.

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So if you specify a color and a texture,
those won't be shown on the print output.

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It is just for preview purposes.

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And then the last of the mandatory
resources is the output type.

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Now the vast
majority of the settings in here

00:18:02:10 - 00:18:06:11
are actually to do with MegaEdit’s
original functionality,

00:18:06:11 - 00:18:09:16
which was primarily
targeted at photo books.

00:18:10:04 - 00:18:13:17
So it's things like specifying if there's
going to be covers on your product,

00:18:14:17 - 00:18:15:25
specifying if there's a cover

00:18:15:25 - 00:18:18:28
wrap, if there's a gutter
or a spine, for example.

00:18:19:26 - 00:18:23:17
So for the vast majority of product types,
we can just configure these to

00:18:25:12 - 00:18:26:15
not be utilized.

00:18:26:15 - 00:18:30:11
Let's say unless you are
of course configuring some kind of booklet

00:18:30:21 - 00:18:33:06
or a photo book

00:18:33:13 - 00:18:37:03
where these will be utilized.

00:18:37:03 - 00:18:42:05
Also on here we can specify the bleed,

00:18:42:05 - 00:18:45:03
but apart from that, it's
a fairly simple specification.

00:18:46:27 - 00:18:48:16
If I put test output

00:18:48:16 - 00:18:50:29
and leave it as my standard
three millimeter bleed

00:18:51:24 - 00:18:54:01
and then I'm just going to quickly
configure this.

00:18:54:03 - 00:18:59:04
So I won't use covers.

00:18:59:04 - 00:19:05:12
I won't need a gutter,
I won't need a spine or a margin.

00:19:06:11 - 00:19:06:20
And I

00:19:06:20 - 00:19:10:09
can specify price and weight
factor changes

00:19:10:21 - 00:19:12:25
if this particular output
type is selected.

00:19:14:10 - 00:19:16:05
So if I choose an output type,
it's slightly

00:19:16:05 - 00:19:19:04
more expensive to manufacture
or we want to put a markup on.

00:19:19:28 - 00:19:22:18
We could include a price factor

00:19:24:18 - 00:19:28:13
not strictly a mandatory resource
in order to get the best

00:19:28:13 - 00:19:32:01
out of our MegaEdit products,
we do also need to specify

00:19:32:25 - 00:19:34:28
which fonts we want to be able to utilize.

00:19:36:14 - 00:19:40:22
So if I navigate to the general data
section of our MegaEdit

00:19:41:25 - 00:19:44:07
resources also accessible

00:19:44:17 - 00:19:46:29
through catalog product types

00:19:47:17 - 00:19:52:22
MegaEdit and general data.

00:19:52:22 - 00:19:55:20
The third tab across
here is our fonts category

00:19:57:10 - 00:19:59:21
and you'll see that
I have a few entries in here,

00:19:59:21 - 00:20:03:04
but by default
you will have the figure default fonts.

00:20:03:18 - 00:20:06:20
Now these are 12 fonts
which are fully licensed and you're able

00:20:06:20 - 00:20:09:12
to apply to your products and to utilize.

00:20:10:02 - 00:20:12:18
The reason I'm telling you about this
is that by default,

00:20:12:18 - 00:20:15:13
those are not activated
on your MegaEdit products.

00:20:16:05 - 00:20:20:19
So when you actually load up your product,
if you haven't specified which font set

00:20:20:19 - 00:20:25:17
you want to use, you have a very
you have difficulty in configuring any

00:20:25:18 - 00:20:27:25
any text fields.

00:20:29:11 - 00:20:31:17
So now I'll quickly
show you how we actually

00:20:32:28 - 00:20:35:06
define those on our products.

00:20:35:06 - 00:20:37:17
So if I go back to our MegaEdit products
list,

00:20:37:27 - 00:20:39:28
we've created all of those resources.

00:20:39:28 - 00:20:42:21
But as I mentioned, I'm
trying to drill home.

00:20:42:29 - 00:20:45:10
Those are not currently applied
to our product.

00:20:46:01 - 00:20:49:12
As you can see, there's still issues
that those are not assigned.

00:20:51:00 - 00:20:52:29
If I go to edit

00:20:53:13 - 00:20:55:14
and then go to the relevant tabs

00:20:55:14 - 00:20:59:13
across the top here,
I'm able to activate the resources

00:20:59:13 - 00:21:03:04
that I want to use
for that particular product

00:21:06:05 - 00:21:07:21
and I can cite multiple in here.

00:21:07:21 - 00:21:21:10
I'm not limited to just one,
and with those assigned

00:21:21:10 - 00:21:25:07
you'll see that
I now have no issues on my list here

00:21:26:27 - 00:21:37:03
and I should
now be able to launch the product.

00:21:37:03 - 00:21:41:22
What we'll be faced
with is a blank template.

00:21:42:15 - 00:21:44:20
There are a number of optional resources

00:21:45:08 - 00:21:48:14
that were also able
to bring into our MegaEdit products.

00:21:48:27 - 00:21:51:07
You can see a list of those over
on the left hand side,

00:21:51:22 - 00:21:55:20
and most of these are specified
in exactly the same way.

00:21:57:05 - 00:21:58:16
So it's still a case

00:21:58:16 - 00:22:01:23
of creating a category
for that particular resource

00:22:02:12 - 00:22:06:00
and then assigning that category
to the products we want to utilise it on.

00:22:06:00 - 00:22:09:12
So I'll just use one example here.

00:22:09:12 - 00:22:12:28
I'll use a clipart category.

00:22:12:28 - 00:22:15:05
And again,
if you want to see these in more detail,

00:22:15:05 - 00:22:19:01
if you plan to use MegaEdit
for this purpose, there are more detailed

00:22:19:01 - 00:22:24:07
videos available in the MegaEdit series,

00:22:24:07 - 00:22:27:25
so I'm going to go to the general data
section.

00:22:29:03 - 00:22:33:10
You can see I have a few clip categories
already defined in my case.

00:22:33:10 - 00:22:36:14
However, I'm going to create a new one

00:22:51:01 - 00:22:52:03
is then a case of going

00:22:52:03 - 00:22:57:10
to configure that particular clip category
and uploading the resources

00:22:57:10 - 00:23:02:04
I want to include within it.

00:23:12:13 - 00:23:14:27
When the thumbnails appear,
those resources were loaded

00:23:15:21 - 00:23:18:02
and now it's just a case of assigning that

00:23:18:02 - 00:23:36:03
to our product.

00:23:36:03 - 00:23:54:18
Then that will be available
within our editor.

00:23:54:18 - 00:23:59:04
And just to reiterate, most of those other
optional resources such as masks,

00:24:00:05 - 00:24:02:02
place holders,

00:24:02:02 - 00:24:06:17
fonts, which we covered before spot
covers, backgrounds and layouts

00:24:07:20 - 00:24:11:11
are all configured in the same way
you create a category, assign

00:24:11:11 - 00:24:17:14
the resources you want to the category,
and then apply it to a product.

00:24:18:19 - 00:24:21:25
Next, we'll take a look
at utilizing the MegaEdit editor.

00:24:22:28 - 00:24:27:21
And this is a pretty important one
because you will still need to utilize

00:24:27:21 - 00:24:31:05
this functionality
once you've imported your MEX file

00:24:31:20 - 00:24:34:04
from Invent into MegaEdit.

00:24:35:19 - 00:24:38:18
It's also what your customers are going
to be using to interact

00:24:38:18 - 00:24:43:01
with your template.

00:24:43:01 - 00:24:50:04
So it's a critical thing
to have a bit of background knowledge on.

00:24:50:04 - 00:24:53:26
So again, there's a more detailed video
than this on the

00:24:54:12 - 00:24:56:28
MegaEdit series. If you're interested in

00:24:56:28 - 00:25:00:07
viewing that, this is just going
to be a summary overview

00:25:02:12 - 00:25:03:17
to give you the fundamentals

00:25:03:17 - 00:25:17:05
of that functionality.

00:25:17:05 - 00:25:24:12
So starting from the main navigation bar
at the top of the screen, you have a back

00:25:24:12 - 00:25:27:14
button which will return you
to the product landing page

00:25:29:03 - 00:25:31:06
and then you have a menu.

00:25:31:06 - 00:25:34:09
Now this will split into two major parts

00:25:35:00 - 00:25:37:06
with the divider being this section here.

00:25:37:23 - 00:25:42:03
So anything above this is what both you
and your end users will be able to see.

00:25:42:19 - 00:25:46:08
There might be some slight variation
in the options available

00:25:46:09 - 00:25:50:14
based on what you allow your customer
to access, but that is generally

00:25:50:14 - 00:25:53:04
the case that customers will be able
to see those settings

00:25:54:18 - 00:25:55:04
underneath.

00:25:55:04 - 00:25:57:07
There are administrator only settings.

00:25:57:07 - 00:25:59:19
So this is for

00:25:59:19 - 00:26:04:13
you as the template designer
and the administrator of Mega.

00:26:04:13 - 00:26:05:03
Edit.

00:26:05:03 - 00:26:08:16
This is how you would actually
configure your products,

00:26:08:16 - 00:26:11:19
add some advanced settings and critically

00:26:11:19 - 00:26:15:28
and we'll use this a few times,
the ability to emulate user mode.

00:26:16:11 - 00:26:19:22
So this allows you to actually interact
with the product

00:26:19:27 - 00:26:21:27
the same way in which your end user would.

00:26:22:23 - 00:26:26:11
So when you're actually interacting
with these templates

00:26:26:11 - 00:26:30:25
in, let's call it administrator mode,
you can do pretty much everything.

00:26:30:25 - 00:26:36:19
So you can transform things,
you can resize, you can add new elements

00:26:36:19 - 00:26:39:13
and move new elements
and all that kind of stuff.

00:26:40:07 - 00:26:42:27
However, you might not
want your end user to be able to do that

00:26:43:22 - 00:26:46:27
so you as part of Invent
or within MegaEdit

00:26:46:27 - 00:26:51:04
itself, you specify limitations on
what the customer can actually do.

00:26:52:08 - 00:26:54:01
When you're in your administrator mode,

00:26:54:01 - 00:26:57:14
you can still do everything because
you might still be tweaking the templates.

00:26:57:27 - 00:27:00:14
However, if you want to test
what the user is able to do,

00:27:01:04 - 00:27:03:20
just click emulate user mode.

00:27:03:20 - 00:27:09:26
We'll show that in practice
a little bit later on.

00:27:09:26 - 00:27:13:02
But the critical options in here
you have save as product default.

00:27:13:13 - 00:27:16:01
So once you've started
making your template,

00:27:16:13 - 00:27:19:23
if you want to actually save
that as the primary template that

00:27:19:27 - 00:27:22:28
the customer sees
when they load the product, click on

00:27:22:28 - 00:27:31:19
Save as product default.

00:27:31:19 - 00:27:36:09
Further along on the top menu
you have undo and redo buttons.

00:27:36:09 - 00:27:40:00
You have a preview of your final product

00:27:41:28 - 00:27:43:28
and you have the ability
to add that product

00:27:43:28 - 00:27:49:29
to your basket.

00:27:49:29 - 00:27:53:28
On the main window itself, you've got some
basic navigation options for

00:27:55:29 - 00:27:57:02
zooming in and

00:27:57:02 - 00:27:59:19
navigating around
certain parts of the canvas.

00:28:00:03 - 00:28:02:24
So you've got to zoom in and zoom out.

00:28:02:24 - 00:28:04:13
You've got reset zoom.

00:28:04:13 - 00:28:08:11
So you'll see the full canvas
and you've got a full screen mode as well.

00:28:08:11 - 00:28:10:13
If you want a little bit
more space to work with,

00:28:10:13 - 00:28:18:25
though not to bother about the navigation
bar of the browser, you'll

00:28:18:25 - 00:28:21:28
notice on the canvas itself you see that
there's a black and a blue line.

00:28:22:11 - 00:28:25:25
The blue line is your blue line

00:28:26:18 - 00:28:32:15
and the red is the outside of your canvas.

00:28:32:15 - 00:28:33:10
Over on the left hand

00:28:33:10 - 00:28:36:26
side, you might see some variation
in the options available here,

00:28:37:11 - 00:28:40:23
largely depending on the different types
of resource that you've input.

00:28:41:11 - 00:28:44:19
So for example,
because we specified a clip art

00:28:46:06 - 00:28:46:22
resource

00:28:46:22 - 00:28:51:04
set as part of our earlier
part of this video, we now have a clip

00:28:51:04 - 00:28:55:12
art section in here
which allows us to view those clip parts

00:28:55:19 - 00:29:00:19
and then drag them
and drop them onto our canvas.

00:29:00:19 - 00:29:03:01
Now a clip part is a static image.

00:29:03:13 - 00:29:06:22
It's something that the customer
can just pick from

00:29:07:02 - 00:29:09:12
and it won't interact
with separate frames.

00:29:10:11 - 00:29:13:06
So what I mean by separate frames,
if I go to the Fields tab,

00:29:13:21 - 00:29:16:08
that's where we can add
an image frame and a text frame.

00:29:17:01 - 00:29:20:03
An image frame is considered as more

00:29:20:24 - 00:29:22:28
an empty, empty frame, essentially,

00:29:23:11 - 00:29:27:28
so customers can upload their own images
and add them to this section.

00:29:27:28 - 00:29:31:12
Clip Art don't interact with image fields
with image frames.

00:29:31:25 - 00:29:34:28
However,
any images that have been provided as a

00:29:36:05 - 00:29:38:04
part of an image gallery

00:29:38:04 - 00:29:40:06
or uploaded as part of an image gallery

00:29:40:28 - 00:29:43:19
can be placed within that frame.

00:29:43:19 - 00:29:47:06
So, for example, if I just drag and drop
one of these into that box,

00:29:47:20 - 00:29:50:28
you'll see that it highlights the box,

00:29:50:28 - 00:29:55:25
and then we'll place the image within the
confines of that frame that we specified.

00:29:55:25 - 00:29:59:10
So the frame, what resize automatically

00:29:59:10 - 00:30:01:15
the want to override that image

00:30:01:15 - 00:30:03:23
and just drag and drop again

00:30:04:08 - 00:30:05:18
and it will do so.

00:30:05:18 - 00:30:08:13
However, if I try and drag an image
over a quick part

00:30:11:24 - 00:30:13:12
we can see that it doesn't interact.

00:30:13:12 - 00:30:16:24
There's a separate element.

00:30:16:24 - 00:30:20:22
We also have a text field,
so that just allows us to add

00:30:21:00 - 00:30:23:10
dynamic text box to our

00:30:24:24 - 00:30:26:05
while canvas

00:30:28:21 - 00:30:30:22
And with any of these fields.

00:30:30:22 - 00:30:34:28
So if I add a few examples on there,
if you double click on them,

00:30:34:28 - 00:30:38:24
you'll get the more advanced options
for that particular field.

00:30:39:28 - 00:30:40:22
So for example,

00:30:40:22 - 00:30:43:11
if I've got an image frame
selected and double click,

00:30:43:23 - 00:30:45:05
I get some additional options

00:30:45:05 - 00:30:48:00
which are to do with sort of
transformations of the image

00:30:48:16 - 00:30:52:20
and the additional effects,
borders, shadow options.

00:30:53:08 - 00:30:56:06
And most of these can be

00:30:56:06 - 00:31:00:22
restricted
if necessary as part of the Invent set up.

00:31:00:22 - 00:31:04:27
So actually within InDesign
or you can do it on the details tab.

00:31:05:27 - 00:31:07:24
Either option is fine.

00:31:07:24 - 00:31:11:21
It's basically just a case
of finding the associated setting on here.

00:31:12:28 - 00:31:18:09
So for example, we have by default
the ability to move this frame anywhere

00:31:19:09 - 00:31:22:05
as both administrator and an end user.

00:31:22:23 - 00:31:26:02
However, if I go to the details tab
and say this is now a

00:31:28:03 - 00:31:32:21
fixed position,
then if I go in emulate user mode,

00:31:32:21 - 00:31:38:03
as we saw a moment ago,
that can now not be moved

00:31:40:21 - 00:31:42:05
and we can restrict pretty

00:31:42:05 - 00:31:46:11
much every other element
of those advanced options as well.

00:31:46:11 - 00:31:50:09
So we can limit the ability to rotate,
we can stop people deleting the frame,

00:31:50:19 - 00:31:53:13
stop people resizing, don't

00:31:53:13 - 00:31:56:26
allow people
to apply effects or borders or shadows.

00:31:57:12 - 00:32:01:05
All of them can be controlled on this tab
or from within Invent.

00:32:01:05 - 00:32:04:06
We'll see in future videos.

00:32:04:06 - 00:32:07:20
And that applies to image frames,
clip arts

00:32:08:23 - 00:32:10:01
and text frames.

00:32:10:01 - 00:32:12:10
You might find slightly different options
between them,

00:32:12:18 - 00:32:17:05
but the general functionality is the same.

00:32:17:05 - 00:32:21:20
So to reiterate, when it comes
to importing information from Invent

00:32:22:01 - 00:32:24:22
into MegaEdit,

00:32:24:23 - 00:32:27:17
generally speaking,
you may not have to do some

00:32:28:08 - 00:32:31:22
manual modification in MegaEdit,
so you will have already configured it.

00:32:31:22 - 00:32:37:01
Invent what customers
are allowed to interact with.

00:32:37:01 - 00:32:40:13
If they're allowed to move things,
if they're allowed to apply effects or add

00:32:40:13 - 00:32:43:24
new fields, all of that can be defined
from within Invent.

00:32:44:17 - 00:32:48:16
However, do be aware that you can also
configure that from within MegaEdit

00:32:48:16 - 00:32:57:25
itself.

00:32:57:25 - 00:32:59:27
Also worthy of note in the

00:33:01:06 - 00:33:03:03
MegaEdit editor here

00:33:03:03 - 00:33:06:25
if I go to menu is the product options.

00:33:06:25 - 00:33:09:05
Now, we won't go through all of this
in any means.

00:33:09:19 - 00:33:12:29
But just so that you're aware,
a lot of the

00:33:14:16 - 00:33:18:24
lesser used options from within
MegaEdit can be found within this list.

00:33:18:24 - 00:33:22:05
So if there's something you want to try
and do the first place

00:33:22:05 - 00:33:25:10
to access to see if it's available

00:33:25:10 - 00:33:27:18
and if there's an option for
it will be in here.

00:33:28:13 - 00:33:31:24
This includes things like applying
help text.

00:33:33:21 - 00:33:35:01
It includes things such

00:33:35:01 - 00:33:39:05
as global limiting of certain behaviors.

00:33:39:17 - 00:33:41:29
So for example, if I say that I want to

00:33:43:05 - 00:33:47:02
forbid adding text or images

00:33:48:07 - 00:33:50:23
that fields option is now empty.

00:33:50:23 - 00:33:54:07
So any user can not add

00:33:54:07 - 00:33:58:00
any additional to here.

00:33:58:00 - 00:34:00:04
So do be aware of
that. You will just need to

00:34:01:08 - 00:34:04:00
check the product options.

00:34:04:00 - 00:34:06:13
If there's anything
you want to limit on a global level

00:34:06:13 - 00:34:13:15
or any additional features
that you might want to activate.

00:34:13:15 - 00:34:14:10
Okay.

00:34:15:00 - 00:34:17:15
So next, we're going to take a quick
look at the data

00:34:17:15 - 00:34:22:15
that's brought over with your Invent
MEX file.

00:34:22:15 - 00:34:26:21
So a lot of the resources and a lot
of the things I've just been showing you

00:34:26:21 - 00:34:30:12
then are automatically brought over
when you export

00:34:30:21 - 00:34:33:00
using the Infigo plugin

00:34:33:28 - 00:34:36:13
and it means that you don't
have to manually create them.

00:34:36:13 - 00:34:40:15
So where is we'd manually created the
canvas and the stock and the output types

00:34:41:02 - 00:34:45:06
all of that will be automatically
extracted from your InDesign file

00:34:45:12 - 00:34:49:18
as part of the MEX file,

00:34:49:18 - 00:34:53:01
and you can get an understanding
as to what exactly has been brought over

00:34:53:20 - 00:34:57:02
when you actually import
the product into Infigo.

00:34:57:29 - 00:34:59:22
So if I go back to our

00:35:01:19 - 00:35:03:13
product details,

00:35:03:13 - 00:35:05:16
so again, if
I'm just going on that particular product,

00:35:07:03 - 00:35:09:11
go to the MEX import

00:35:09:11 - 00:35:12:12
and again we'll see this
in a future tutorial, how to import this.

00:35:12:26 - 00:35:16:26
But from this you can get an understanding
as to what has been imported

00:35:16:28 - 00:35:18:17
and which resources.

00:35:18:17 - 00:35:21:21
So we've kept ours
fairly simple in this case, but even then

00:35:22:02 - 00:35:25:24
we have a canvas
automatically generated stock output type

00:35:25:24 - 00:35:29:26
font and clip art and all of the legwork
has been done for us.

00:35:29:26 - 00:35:33:08
So rather than having to manually
create it and then assign it to a product,

00:35:33:20 - 00:35:36:03
those steps have been done automatically.

00:35:36:05 - 00:35:43:06
So it's much, much faster
to get up and running with this product.

00:35:43:06 - 00:35:46:01
So there's multiple types of things
that will be brought over

00:35:46:07 - 00:35:50:02
in terms of resources
for looking at canvas stock output

00:35:50:02 - 00:35:53:24
types, fonts,
clip charts, spot colours and backgrounds,

00:35:54:13 - 00:35:56:19
So there's other things
that it will import as well.

00:35:57:08 - 00:35:59:08
Primarily we're talking about variables.

00:35:59:20 - 00:36:05:09
This is things such as text inputs, color
selectors, image selectors,

00:36:05:22 - 00:36:09:16
which are generated as part of a form.

00:36:10:23 - 00:36:12:12
Now it also brings over information

00:36:12:12 - 00:36:15:25
on the form layout
so you can customize how the form looks.

00:36:16:14 - 00:36:20:19
And on the form
you can specify pieces of logic as well.

00:36:21:01 - 00:36:24:19
So if statements,
if you want to show things, hide things

00:36:24:29 - 00:36:29:27
automatically sets resources or variables
based on the selection of another one.

00:36:29:27 - 00:36:33:29
All that can be specified in Invent
and brought over as part of your MEX

00:36:33:29 - 00:36:38:03
file.

00:36:38:03 - 00:36:41:20
It will also bring over the number
of pages in your default product.

00:36:42:04 - 00:36:45:00
So if you've got a template

00:36:45:08 - 00:36:49:16
as a MEX which has two pages,
then your resulting MegaEdit

00:36:49:16 - 00:36:52:03
product will have two pages.

00:36:53:05 - 00:36:56:05
Now do be aware that there are some things
which are configured

00:36:56:05 - 00:37:00:07
in MegaEdit
only and Invent is not designed to do so.

00:37:00:07 - 00:37:02:28
First and foremost,
we're talking about pricing here.

00:37:03:11 - 00:37:07:03
When we're looking at an Invent,
we are just looking at the actual product

00:37:07:03 - 00:37:07:27
itself.

00:37:07:27 - 00:37:11:01
Anything to do with the
pricing of that product or

00:37:12:04 - 00:37:14:05
the shipping
of the product or whatever else it may

00:37:14:05 - 00:37:23:19
be, is obviously covered Infigo.

00:37:23:19 - 00:37:25:29
And then we also have page layout.

00:37:25:29 - 00:37:30:26
So I briefly mentioned these before
this is where we want to actually

00:37:30:26 - 00:37:33:17
save some layouts for the customer
to be able to choose from.

00:37:34:04 - 00:37:37:00
Those again are created

00:37:37:18 - 00:37:40:13
from within, Infigo and within mega.

00:37:40:13 - 00:37:41:28
Edit This is again

00:37:41:28 - 00:37:45:01
there's a separate video detailing
exactly how you want to do that.

00:37:45:01 - 00:37:49:01
If you are interested to see that. But

00:37:51:12 - 00:37:52:05
you can create

00:37:52:05 - 00:37:56:27
the various pages laid out in Invent
if you wish to do so,

00:37:57:04 - 00:38:01:01
but actually creating them as selectable
layouts will be done in mega.

00:38:01:01 - 00:38:07:04
Edit.

00:38:07:04 - 00:38:09:20
And finally we have batch scripts.

00:38:09:27 - 00:38:13:25
So again, this is something we have
a detailed video on if you are interested.

00:38:14:26 - 00:38:16:09
However, as a

00:38:16:09 - 00:38:18:27
summary, this basically allows us
to upload

00:38:20:12 - 00:38:23:28
data sets into our MegaEdit products.

00:38:24:14 - 00:38:28:07
Now this is something that's done
within MegaEdit and not within Invent.

00:38:28:17 - 00:38:32:18
So essentially you would set up
your templates within an Invent,

00:38:32:18 - 00:38:35:12
bring the MEX file over to MegaEdit

00:38:35:29 - 00:38:40:00
and then you would add your dataset
as part of a batch script

00:38:40:14 - 00:38:44:10
to potentially actually populate
that template that you brought over.

00:38:44:24 - 00:38:48:01
So for example, you might bring over
a data file with a few hundred

00:38:48:07 - 00:38:52:02
employee names on it, which
you want to add on to business cards.

00:38:52:02 - 00:38:55:09
You could also populate those
and send them off

00:38:55:09 - 00:38:57:17
to your basket to order

00:38:58:15 - 00:39:00:23
is a brief summary
of why those are activated

00:39:01:05 - 00:39:04:04
that all the MegaEdit product

00:39:04:04 - 00:39:06:29
scripts,
there's a lot of scripts to choose from

00:39:06:29 - 00:39:11:01
and the two primary batch
scripts are in the standard batch script,

00:39:11:01 - 00:39:15:25
which lets you upload
text documents or CSV documents,

00:39:16:09 - 00:39:21:09
and then the standard batch upload options
which allows you to do Excel files.

00:39:21:09 - 00:39:24:02
So xls or xlsx

 

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