Show details for Clipart in MegaEdit | ID:ME_011

Clipart in MegaEdit | ID:ME_011

In this tutorial, we will investigate the use clip art images within your MegaEdit products. Whilst having many similarities with the Image galleries, clipart categories vary in a few ways. Clipart will not interact with image frames. Customers cannot upload new clipart, but can be allowed access to predefined clipart categories.

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In this tutorial

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we'll investigate the use of clip
art images within your MegaEdit products

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whilst having many similarities
with the image galleries.

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Clip Art Categories
vary in a few different ways,

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so clip art
will not interact with image fields

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that you've already added to your canvas,
and customers cannot upload new clip art,

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but they can be allowed access
to predefined clip art categories.

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So clip art categories are defined

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independently from your MegaEdit products to begin with.

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And then we assign those clip
art categories to your products.

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So I'm going to start off
by just going to my general data

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for MegaEdit, which can be accessed

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catalog product types

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MegaEdit and then MegaEdit general data.

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You'll see here
that we've got a few different tabs

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related to a few
different types of resource.

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For now, we're going to be

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sticking with clip art galleries,
click on add new record

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sticking with clip art galleries,
click on add new record

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type name and description.

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You have the option to allow this

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to only be accessible by administrators
if you wish to do so.

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So for example, if this is required
by administrators just to generate

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templates, then you might not want
to make it accessible by customers.

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However, leaving that unchecked will mean
that end users can access

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these clip arts as well

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and go to insert.

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And then we can configure.

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And this is where we actually upload
our clip art from resources.

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You'll see there that it's
expecting the file format of JPEG, PNG

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or PDF.

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So you can either drag and drop files
onto the upload or click to launch the

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browser window

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and you can locate files from there.

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Resources that have been successfully

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uploaded will be shown
at the bottom of the screen.

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So with a category generated,
we then need to apply that clip

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art category
to one of our MegaEdit products.

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So if I go back, which will take me back
to our general data,

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I can get quick access to my mega

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edit products by going on this dropdown
and going to products.

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Alternatively, we can still access it
from the list on the left hand side

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catalog product types MegaEdit

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and then MegaEdit products.

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When to identify one of my MegaEdit products and edit

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to get to the resource specification area.

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So this is, for example, where
we've previously specified which canvases

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we want to use
stocks, fonts and output types.

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So far

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in this case, we'll go to clip arts.

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You'll see our available clip art category
is now listed and it's just a case

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of specifying the gallery or galleries
that we want to make available

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and clicking save changes

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from here.

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I'm going to access our MegaEdit editor
for this product.

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Now what you'll see is that on the left
hand side of our screen,

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we have an additional tab there
which wasn't present previously,

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which is to do with clip arts.

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So as I mentioned,
these are now static imagery.

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The user can’t upload any additional
images to this and they don't interact

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with the text or image fields

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that we've already defined.

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We can have multiple clip
art galleries available.

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In this case we only have one, and it's
just a case of dragging and dropping

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from one of these images

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over to our main canvas.

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And you'll see that if I hover over the

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image field,

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it doesn't try and place it
within the image fields.

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Also,
if I try and place another quick part

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over the top of this, it won't overwrite.

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So it's not doing the same behavior
as our previous image

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field.

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So as with Image Fields,
we may get some resolution

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and positional issues with clip galleries
as well and clip art frames.

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So if the clip art has been scaled
so that image quality may be poor,

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a warning will appear in you
of resolution issues.

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So you'll see that these frames here,

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they have the warning triangle.

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If I click to the bottom right,
which shows me the errors,

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it gives me more detail
on those particular issues.

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as we've seen with other entities
that we've added to our canvas,

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we can double click on a clip art image
that we've added to our canvas

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and get some additional image options
associated with it.

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Now there's a few different types
and behaviors available here

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and we'll work our way through the first
tab is our image options.

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So this allows us some basic
transformation, such as flipping the image

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and arrangement so we can change the

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z-axis arrangement of

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our clip art.

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And then you can delete
and you can duplicate

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the next tab.

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Along is the effect options tab.

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So this is very similar
to what you will have seen

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on the

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the image fields such as we've got up here

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where you can modify
things such as brightness, contrast, tint

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and so on.

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We have border and background options.

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So that allows us to assign
a border to our clip art,

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which you can modify as we see fit.

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And to apply a background cover,
we deem it

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necessary.

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We have our shadow options
so we can apply a shadow to the field.

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And then finally we have the details tab.

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So from an administrator and a template
designer perspective, the details tab

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is the most critical option on here.

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So within this particular tab,
you can control the clip

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art customization options
that a customer is able to access.

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Now there are a lot of options
on this tab, essentially enabling

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or disabling
the individual customization options

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which we've discussed in these previous
tabs and the transformation behavior

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that we get

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when we're operating within the canvas
itself.

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In addition
to disabling those individual settings,

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which you'll find somewhere in this list,
there are some regularly used options

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in this list as well,
which might have a more

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global control in terms
of this particular piece of clip art.

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So for example,
we can set a restriction on movement.

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So I can say, for example,
that this has gone from free to fixed.

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So that means it can no longer be moved
by our end user.

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We can also disable the ability
to change the size

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and disable the ability

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for rotation.

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We have got the ability to control this
on a a bit of a wider level though.

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So let's say, for example,
that we don't want our customers

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to be able to interact with this clip
art at all.

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That's
going to be a fixed piece of clip art.

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If we scroll down,
then we've got these options

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here, which are probably quite useful
for this purpose.

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So we've got do not open pop up.

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That completely eliminates the ability
to get this whole pop up window

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so none of these options can be accessed.

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We've got do not delete
so the customer can't delete the image

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and we also have do not select.

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Now this is particularly useful

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if you have multiple layers,
one on top of the other.

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And what it means is that regardless
of the the z-axis position

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of that particular clip frame,
that can never be selected.

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So anything else
that overlays it or sits behind

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it will be selected by default.

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Now, if we want to check that
this behavior is actually

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as we expect, then we're going
to need to put on our emulate use mode

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If we're in our current mode,
which is the administrator mode,

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then we can still access
all of these individual options.

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So if I go to menu and then emulate user
mode, this will now show me the canvas

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as the user would see it and allow me
to interact as the user would see it.

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So these two clip

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art frames here
I've not put any restrictions on.

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So you can still I can see
I can still access a lot of these

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different properties.

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Even as a customer,
I'm able to make these changes.

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However, this one on the top left
where we did apply some restrictions,

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you can see that I'm no longer able
to interact with that at all.

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So that is now a fixed piece of artwork

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on this particular product.

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If a clip art gallery

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is accessible to your customers
and it is not set to admin only

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and that was done for a member
in the admin area,

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then they will be able to add
additional images

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from that category by dragging
and dropping from the clip art.

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tab

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So if you've set to

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admin only and you're working
from a user perspective,

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so you emulating a user,
you won't see this clip art category.

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However, if it is not set to happen,
only then the user will also be able

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to make changes
by dragging clip art onto the canvas

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So just to reiterate, clip art
will not interact with the image frames.

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So unlike the images
which are shown in the images tab

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where you can drop, drag

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and drop images into an existing image
field,

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the same
behavior is not true of clip arts.

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So if I drag from the clip art category,

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it does not put that inside
our image field.

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It is completely independent.

 

Incomplete
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4 / 5
Emulation mode
Hey Daryl, Thank you for your query. To clarify the emulation mode, it will allow you to interact with the canvas in the same way as the customer. So, for example, if you've specified that a customer cannot delete or select a field, emulation mode will simulate this. You have been informed correctly however that for the complete user experience, the product should be viewed whilst impersona ing or logged in as a user. I'll look to clarify this tutorial. Kind regards Sam
( 0 ) | ( 0 )
2 / 5
Emulate user mode
transcript says that emulate user mode, when activated, shows the page as a user would. I have subsequently been notified that isn't the case, you have to be logged in as a user without admin rights
( 0 ) | ( 0 )